AskDefine | Define robot

Dictionary Definition

robot n : a mechanism that can move automatically [syn: automaton, golem]

User Contributed Dictionary



From both Czech robota meaning "drudgery" or "servitude" and from Slovak robota meaning "labour". First appeared in a translation of the 1921 science-fiction play R.U.R. (Rossum's Universal Robots) by Karel Čapek.


  • /ɹəʊbɒt/
  • rō'bət, /ˈrəʊbət/, /"r@Ubət/
  • rō'bŏt", /ˈrəʊˌbɒt/, /"r@U%bQt/


  1. A mechanical or virtual, artificial agent.
  2. An electro-mechanical system, which, by its appearance or movements, conveys a sense that it has intent or agency of its own.
  3. A machine which is anthropomorphic or zoomorphic in shape or scope of function.
  4. A person who does not seem to have any emotions.
    Being a robot, Jessica chose to wear a casual pair of shorts to the funeral and didn't even cry.
  5. Traffic lights.
  6. A theodolite which follows the movements of a prism and can be used by a one-man crew.
  7. A style of dance popular in disco whereby the dancer impersonates the movement of a robot

Derived terms


mechanical or virtual, artificial agent
  • Czech: robot
  • Dutch: robot
  • Galician: robot
  • German: Roboter
  • Japanese: ロボット
  • Russian: робот
  • Serbian: робот
  • Slovene: robot
  • Spanish: robot
Translations to be checked






  1. robot



  1. robot

Extensive Definition

A robot is a mechanical or virtual, artificial agent. It is usually a system, which, by its appearance or movements, conveys a sense that it has intent or agency of its own. The word robot can refer to both physical robots and virtual software agents, but the latter are usually referred to as bots to differentiate.
While there is still discussion about which machines qualify as robots, a typical robot will have several, though not necessarily all of the following properties:

Defining characteristics

The last property, the appearance of agency, is important when people are considering whether to call a machine a robot, or just a machine. In general, the more a machine has the appearance of agency, the more it is considered a robot.
Mental agency For robotic engineers, the physical appearance of a machine is less important than the way its actions are controlled. The more the control system seems to have agency of its own, the more likely the machine is to be called a robot. An important feature of agency is the ability to make choices. So the more a machine could feasibly choose to do something different, the more agency it has. For example:
  • a clockwork car is never considered a robot
  • a remotely operated vehicle is sometimes considered a robot. (or telerobot).
  • a car with an onboard computer, like Bigtrak, which could drive in a programmable sequence might be called a robot.
  • a self-controlled car, like the 1990s driverless cars of Ernst Dickmanns, or the entries to the DARPA Grand Challenge, which could sense its environment, and make driving decisions based on this information would quite likely be called robot.
  • a sentient car, like the fictional KITT, which can make decisions, navigate freely and converse fluently with a human, is usually considered a robot.
Physical agency However, for many laymen, if a machine looks anthropomorphic or zoomorphic (e.g. ASIMO or Aibo), especially if it is limb-like (e.g. a simple robot arm), or has limbs, or can move around, it would be called a robot.
For example, even if the following examples used the same control architecture:
  • a CNC milling machine is very occasionally characterized as a robot.
  • a factory automation arm is almost always characterized as a robot or an industrial robot.
  • an autonomous wheeled or tracked device, such as a self-guided rover or self-guided vehicle, is almost always characterized as a robot, a mobile robot or a service robot
  • a zoomorphic mechanical toy, like Roboraptor, is usually characterized as a robot.
  • a humanoid, like ASIMO, is almost always characterized as a robot or a service robot.
Interestingly, while a 3-axis CNC milling machine may have a very similar or identical control system to a robot arm, it is the arm which is almost always called a robot, while the CNC machine is usually just a machine. Having a limb can make all the difference. Having eyes too gives people a sense that a machine is aware ("the eyes are the windows of the soul"). However, simply being anthropomorphic is not sufficient for something to be called a robot. A robot must do something, whether it is useful work or not. So, for example, a dog's rubber chew toy, shaped like ASIMO, would not be considered a robot.

Official definitions and classifications of robots

There are many variations in definitions of what exactly is a robot. Therefore, it is sometimes difficult to compare numbers of robots in different countries. To try to provide a universally acceptable definition, the International Organisation for Standardisation gives a definition of robot in ISO 8373, which defines a robot as "an automatically controlled, reprogrammable, multipurpose, manipulator programmable in three or more axes, which may be either fixed in place or mobile for use in industrial automation applications." This definition is to be used when comparing the number of robots in each country.
In spite of the ISO definition, countries, such as the USA and Japan have different definitions of robots. Japan, for example, lists very many robots partly because more machines are counted as robots. Since both Japan and the USA are important players in the development of robotics, the definitions used in these countries will be mentioned.

Robotics Institute of America

The Robotics Institute of America (RIA) defines a robot as: The RIA recognizes four classes of robot:
  • 1: Handling devices with manual control
  • 2: Automated handling devices with predetermined cycles
  • 3: Programmable, servo-controlled robots with continuous of point-to-point trajectories
  • 4: Robots capable of Type C specifications which also acquire information from the environment for intelligent motion

Japanese Robot Association

The Japanese Robot Association (JARA) classifies robots into six classes :
  • 1: Manual - Handling Devices actuated by an operator
  • 2: Fixed Sequence Robot
  • 3: Variable-Sequence Robot with easily modified sequence of control
  • 4: Playback Robot, which can record a motion for later playback
  • 5: Numerical Control Robots with a movement program to teach it tasks manually
  • 6: Intelligent robot: that can understand its environment and able to complete the task despite changes in the operation conditions

Other definitions of robot

There is no one definition of robot which satisfies everyone, and many people have their own. For example, Joseph Engelberger, a pioneer in industrial robotics, once remarked: "I can't define a robot, but I know one when I see one."


The word robot was introduced to the public at large by Czech writer Karel Čapek in his play R.U.R. (Rossum's Universal Robots), which premiered in 1921. In an article in the Czech journal Lidové noviny in 1933, he also explained that he had originally wanted to call the creatures laboři (from Latin labor, work). However, he did not like the word, seeing it as too artificial, and sought advice from his brother Josef, who suggested "roboti".
The word robot comes from the word robota meaning literally serf labor, and figuratively "drudgery" or "hard work" in Czech, Slovak and Polish. The origin of the word is the Old Church Slavonic rabota "servitude" ("work" in contemporary Bulgarian and Russian), which in turn comes from the Indo-European root *orbh-. Robot is cognate with the German word Arbeiter (worker).


Ancient developments

The idea of artificial people dates at least as far back as the ancient legends of Cadmus, who sowed dragon teeth that turned into soldiers, and the myth of Pygmalion, whose statue of Galatea came to life. In Greek mythology, the deformed god of metalwork (Vulcan or Hephaestus) created mechanical servants, ranging from intelligent, golden handmaidens to more utilitarian three-legged tables that could move about under their own power, and the robot Talos defended Crete. Medieval muslim alchemist Jabir ibn Hayyan included recipes for creating artificial snakes, scorpions, and humans in his coded Book of Stones. Jewish legend tells of the Golem, a clay creature animated by Kabbalistic magic. Similarly, in the Younger Edda, Norse mythology tells of a clay giant, Mökkurkálfi or Mistcalf, constructed to aid the troll Hrungnir in a duel with Thor, the God of Thunder.
In ancient China, a curious account on automata is found in the Lie Zi text, written in the 3rd century BC. Within it there is a description of a much earlier encounter between King Mu of Zhou (1023 BC-957 BC) and a mechanical engineer known as Yan Shi, an 'artificer'. The latter proudly presented the king with a life-size, human-shaped figure of his mechanical handiwork.
The king stared at the figure in astonishment. It walked with rapid strides, moving its head up and down, so that anyone would have taken it for a live human being. The artificer touched its chin, and it began singing, perfectly in tune. He touched its hand, and it began posturing, keeping perfect time...As the performance was drawing to an end, the robot winked its eye and made advances to the ladies in attendance, whereupon the king became incensed and would have had Yen Shih [Yan Shi] executed on the spot had not the latter, in mortal fear, instantly taken the robot to pieces to let him see what it really was. And, indeed, it turned out to be only a construction of leather, wood, glue and lacquer, variously coloured white, black, red and blue. Examining it closely, the king found all the internal organs complete—liver, gall, heart, lungs, spleen, kidneys, stomach and intestines; and over these again, muscles, bones and limbs with their joints, skin, teeth and hair, all of them artificial...The king tried the effect of taking away the heart, and found that the mouth could no longer speak; he took away the liver and the eyes could no longer see; he took away the kidneys and the legs lost their power of locomotion. The king was delighted.
Concepts akin to a robot can be found as long ago as the 4th century BC, when the Greek mathematician Archytas of Tarentum postulated a mechanical bird he called "The Pigeon" which was propelled by steam. Yet another early automaton was the clepsydra, made in 250 BC by Ctesibius of Alexandria, a physicist and inventor from Ptolemaic Egypt. Hero of Alexandria made numerous innovations in the field of automata, including one that allegedly could speak.

Medieval developments

Al-Jazari (1136-1206), an Arab Muslim inventor during the Artuqid dynasty, designed and constructed a number of automatic machines, including kitchen appliances, musical automata powered by water, and the first programmable humanoid robot in 1206. Al-Jazari's robot was a boat with four automatic musicians that floated on a lake to entertain guests at royal drinking parties. His mechanism had a programmable drum machine with pegs (cams) that bump into little levers that operate the percussion. The drummer could be made to play different rhythms and different drum patterns by moving the pegs to different locations.
One of the first recorded designs of a humanoid robot was made by Leonardo da Vinci (1452-1519) in around 1495. Da Vinci's notebooks, rediscovered in the 1950s, contain detailed drawings of a mechanical knight able to sit up, wave its arms and move its head and jaw. The design is likely to be based on his anatomical research recorded in the Vitruvian Man. It is not known whether he attempted to build the robot (see: Leonardo's robot).

Early modern developments

An early automaton was created in 1738 by Jacques de Vaucanson, who created a mechanical duck that was able to eat and digest grain, flap its wings, and excrete.

Modern Developments

In 1926, Westinghouse Electric Corporation created Televox, the first robot put to useful work. They followed Televox with a number of other simple robots, including one called Rastus, made in the crude image of a black man. In the 1930s, they created a humanoid robot known as Elektro for exhibition purposes, including the 1939 and 1940 World's Fairs. In 2007, the Mansfield Memorial Museum in Mansfield, Ohio presented an exhibit of some of the Westinghouse robots and related paraphernalia.
In 1928, Japan's first robot, Gakutensoku, was designed and constructed by biologist Makoto Nishimura.
The first electronic autonomous robots were created by William Grey Walter of the Burden Neurological Institute at Bristol, England in 1948 and 1949. They were named Elmer and Elsie. These robots could sense light and contact with external objects, and use these stimuli to navigate.
It wasn't until the second half of the twentieth century, when integrated circuits were invented, and computers began to double rapidly in power (roughly every two years according to Moore's Law), that it became possible to build robots as we imagine them. Until that time, automatons were the closest things to robots, and while they may have looked humanoid, and their movements were complex, they were not capable of the self-control and decision making that robots are today.
The first truly modern robot, digitally operated, programmable, and teachable, was invented by George Devol in 1954 and was ultimately called the Unimate. It is worth noting that not a single patent was cited against his original robotics patent (). The first Unimate was personally sold by Devol to General Motors in 1960 and installed in 1961 in a plant in Trenton, New Jersey to lift hot pieces of metal from a die casting machine and stack them.
A better known case is that of 37-year-old Kenji Urada, a Japanese factory worker, in 1981. Urada was performing routine maintenance on the robot, but neglected to shut it down properly, and was accidentally pushed into a grinding machine.


Contemporary uses

Robots can be placed into roughly two categories based on the type of job they do:
  • Jobs which a robot can do better than a human. Here, robots can increase productivity, accuracy, and endurance.
  • Jobs which a human could do better than a robot, but it is desirable to remove the human for some reason. Here, robots free us from dirty, dangerous and dull tasks.

Increased productivity, accuracy, and endurance

Jobs which require speed, accuracy, reliability or endurance can be performed far better by a robot than a human. Hence many jobs in factories which were traditionally performed by people are now robotized. This has led to cheaper mass-produced goods, including automobiles and electronics. Robots have now been working in factories for more than fifty years, ever since the Unimate robot was installed to automatically remove hot metal from a die casting machine. Since then, factory automation in the form of large stationary manipulators has become the largest market for robots. The number of installed robots has grown faster and faster, and today there are more than 1 million robots in operation worldwide (Half of the robot population is located in Asia, 1/3 in Europe, and 16% in North America. Australasia and Africa each account for 1%.).
Some examples of factory robots:
  • Car production: This is now the primary example of factory automation. Over the last three decades automobile factories have become dominated by robots. A typical factory contains hundreds of industrial robots working on fully automated production lines - one robot for every ten human workers. On an automated production line a vehicle chassis is taken along a conveyor to be welded, glued, painted and finally assembled by a sequence of robot stations.
  • Packaging: Industrial robots are also used extensively for palletizing and packaging of manufactured goods, for example taking drink cartons from the end of a conveyor belt and placing them rapidly into boxes, or the loading and unloading of machining centers.
  • Electronics: Mass produced printed circuit boards (PCBs) are almost exclusively manufactured by pick and place robots, typically with SCARA manipulators, which remove tiny electronic components from strips or trays, and place them on to PCBs with great accuracy. Such robots can place several components per second (tens of thousands per hour), far out-performing a human in terms of speed, accuracy, and reliability.
  • Automated Guided Vehicles (AGVs): Mobile robots, following markers or wires in the floor, or using vision or lasers, are used to transport goods around large facilities, such as warehouses, container ports, or hospitals. Early AGV-style robots were limited to tasks that could be accurately defined and must be performed the same every time. Very little feedback or intelligence was required, and the robots may need only the most basic of exteroceptors to sense things in their environment, if any at all. However, newer AGV's, such as the Speci-Minder, ADAM , Tug , and PatrolBot Gofer qualify under the JARA definition of intelligent robots. They use some form of natural features recognition to navigate. Scanning lasers, stereovision or other means of sensing the environment in two- or three-dimensions is combined with standard dead-reckoning calculations in a probabilistic manner to continuously update the AGV's current location, eliminating cumulative error. This means that the Self-Guided Vehicle (SGV) can navigate a space autonomously once it has learned it or been provided with a map of it. Such new robots are able to operate in complex environments and perform non-repetitive and non-sequential tasks such as carrying tires to presses in factories, delivering masks in a semi-conductor lab, delivering specimens in hospitals and delivering goods in warehouses.

Dirty, dangerous, dull or inaccessible tasks

There are many jobs which a human could perform better than a robot but for one reason or another the human either does not want to do it or cannot be present to do the job. The job may be too boring to bother with, for example domestic cleaning; or be too dangerous, for example exploring inside a volcano. These jobs are known as the "dull, dirty, and dangerous" jobs. Other jobs are physically inaccessible. For example, exploring another planet, cleaning the inside of a long pipe or performing laparoscopic surgery.
  • Robots in the home: As their price falls, and their performance and computational ability rises, making them both affordable and sufficiently autonomous, robots are increasingly being seen in the home where they are taking on simple but unwanted jobs, such as vacuum cleaning, floor cleaning and lawn mowing. While they have been on the market for several years, 2006 saw a great increase in the number of domestic robots sold. By 2006, iRobot had sold more than 2 million vacuuming robots. They tend to be relatively autonomous, usually only requiring a command to begin their job. They then proceed to go about their business in their own way. At such, they display a good deal of agency, and are considered intelligent robots.
  • Telerobots: When a human cannot be present on site to perform a job because it is dangerous, far away, or inaccessible, teleoperated robots, or telerobots are used. Rather than following a predetermined sequence of movements a telerobot is controlled from a distance by a human operator. The robot may be in another room or another country, or may be on a very different scale to the operator. A laparoscopic surgery robot such as da Vinci allows the surgeon to work inside a human patient on a relatively small scale compared to open surgery, significantly shortening recovery time. At the other end of the spectrum, iRobot ConnectR robot is designed to be used by anyone to stay in touch with family or friends from far away. One robot in use today, Intouchhealth's RP-7 remote presence robot, is being used by doctors to communicate with patients, allowing the doctor to be anywhere in the world. This increases the number of patients a doctor can monitor.
  • Military robots: Teleoperated robot aircraft, like the Predator Unmanned Aerial Vehicle, are increasingly being used by the military. These robots can be controlled from anywhere in the world allowing an army to search terrain, and even fire on targets, without endangering those in control. Many of these robots are teleoperated, but others are being developed that can make decisions automatically; choosing where to fly or selecting and engaging enemy targets. Hundreds of robots such as iRobot's Packbot and the Foster-Miller TALON are being used in Iraq and Afghanistan by the U.S. military to defuse roadside bombs or Improvised Explosive Devices (IEDs) in an activity known as Explosive Ordnance Disposal (EOD). Autonomous robots such as MDARS and Seekur are being developed to perform security and surveillance tasks at military facilities to address manpower shortages as well as keeping troops out of harm's way. The Crusher Unmanned Ground Vehicle (UGV) is being developed to perform military missions autonomously.
  • Elder Care: The population is aging in many countries, especially Japan, meaning that there are increasing numbers of elderly people to care for but relatively fewer young people to care for them. Humans make the best carers, but where they are unavailable, robots are gradually being introduced.

Unconventional Robots

Much of the research in robotics focuses not on specific industrial tasks, but on investigations into new types of robot, alternative ways to think about or design robots, and new ways to manufacture them. It is expected that these new types of robot will be able to solve real world problems when they are finally realized.
  • Nanorobots: Nanorobotics is the still largely hypothetical technology of creating machines or robots at or close to the scale of a nanometer (10-9 meters). Also known as nanobots or nanites, they would be constructed from molecular machines. So far, researchers have mostly produced only parts of these complex systems, such as bearings, sensors, and Synthetic molecular motors, but functioning robots have also been made such as the entrants to the Nanobot Robocup contest. Researchers also hope to be able to create entire robots as small as viruses or bacteria, which could perform tasks on a tiny scale. Possible applications include micro surgery (on the level of individual cells), utility fog, manufacturing, weaponry and cleaning. Some people have suggested that if there were nanobots which could reproduce, the earth would turn into "grey goo", while others argue that this hypothetical outcome is nonsense.
  • Soft Robots: Most man-made machines are made from hard, stiff materials, especially metal and plastic. This is in contrast to most natural organisms, which are mostly soft tissues. Researchers at Tufts University recently developed robots with silicone bodies and flexible actuators (air muscles, electroactive polymers, ferrofluids). The control software emphasizes soft behaviors using fuzzy logic and neural networks.
Soft-bodied robots can look, feel, and behave differently from traditional hard robots, enabling new applications. Some of these robots are currently exhibited at the Museum of Modern Art (MoMa) in New York City.
  • Reconfigurable Robots: A few researchers have investigated the possibility of creating robots which can alter their physical form to suit a particular task, like the fictional T-1000. Real robots are nowhere near that sophisticated however, and mostly consist of a small number of cube shaped units, which can move relative to their neighbours, for example SuperBot. Algorithms have been designed in case any such robots become a reality.
  • Swarm robots: Inspired by colonies of insects such as ants and bees, researchers hope to create very large swarms (thousands) of tiny robots which together perform a useful task, such as finding something hidden, cleaning, or spying. Each robot would be quite simple, but the emergent behaviour of the swarm would be more complex. The whole set of robots can be considered as one single distributed system, in the same way an ant colony can be considered a superorganism. They would exhibit swarm intelligence. The largest swarms so far created include the iRobot swarm, and the Open-source micro-robotic project swarm, which are being used to research collective behaviors. Swarms are also more resistant to failure. Whereas one large robot may fail and ruin the whole mission, the swarm can continue even if several robots fail. This makes them attractive for space exploration missions, where failure can be extremely costly.
  • Evolutionary Robots: is a methodology that uses evolutionary computation to help design robots, especially the body form, or motion and behaviour controllers. In a similar way to natural evolution, a large population of robots is allowed to compete in some way, or their ability to perform a task is measured using a fitness function. Those that perform worst are removed from the population, and replaced by a new set, which have new behaviors based on those of the winners. Over time the population improves, and eventually a satisfactory robot may appear. This happens without any direct programming of the robots by the researchers. Researchers use this method both to create better robots, and to explore the nature of evolution. Because the process often requires many generations of robots to be simulated, this technique may be run entirely or mostly in simulation, then tested on real robots once the evolved algorithms are good enough.
  • Virtual Reality: Robotics also has application in the design of virtual reality interfaces. Specialized robots are in widespread use in the haptic research community. These robots, called "haptic interfaces" allow touch-enabled user interaction with real and virtual environments. Robotic forces allow simulating the mechanical properties of "virtual" objects, which users can experience through their sense of touch.

Dangers and fears

Although current robots are not believed to have developed to the stage where they pose any threat or danger to society, fears and concerns about robots have been repeatedly expressed in a wide range of books and films. The principal theme is the robots' intelligence and ability to act could exceed that of humans, that they could develop a conscience and a motivation to take over or destroy the human race. (See The Terminator, Runaway, Robocop, the Replicators in Stargate, the Cylons in BattleStar Galactica, The Matrix, and I, Robot.) Robots could be dangerous if they were programmed to kill or if they are programmed to be so smart that they make their own software, build their own hardware to upgrade themselves or if they change their own source code.
Frankenstein (1818), often called the first science fiction novel, has become synonymous with the theme of a robot or monster advancing beyond its creator. Probably the best known author to have worked in this area is Isaac Asimov who placed robots and their interaction with society at the center of many of his works. Of particular interest are Asimov's Three Laws of Robotics. Currently, malicious programming or unsafe use of robots may be the biggest danger. Although industrial robots may be smaller and less powerful than other industrial machines, they are just as capable of inflicting severe injury on humans. However, since a robot can be programmed to move in different trajectories depending on its task, its movement can be unpredictable for a person standing in its reach. Therefore, most industrial robots operate inside a security fence which separates them from human workers. Manuel De Landa has theorized that humans are at a critical and significant juncture where humans have allowed robots, "smart missiles," and autonomous bombs equipped with artificial perception to make decisions about killing us. He believes this represents an important and dangerous trend where humans are transferring more of our cognitive structures into our machines. Even without malicious programming, a robot, especially a future model moving freely in a human environment, is potentially dangerous because of its large moving masses, powerful actuators and unpredictably complex behavior. A robot falling on someone or just stepping on his foot by mistake could cause much more damage to the victim than a human being of the same size. Designing and programming robots to be intrinsically safe and to exhibit safe behavior in a human environment is one of the great challenges in robotics. Some theorists, such as Eliezer Yudkowsky, have suggested that developing a robot with a powerful conscience may be the most prudent course of action in this regard.


Robots have frequently appeared as characters in works of literature. Isaac Asimov wrote many volumes of science fiction focusing on robots in numerous forms and guises, contributing greatly to reducing the Frankenstein complex, which dominated early works of fiction involving robots. His three laws of robotics have become particularly well known for codifying a simple set of behaviors for robots to remain at the service of their human creators.
The first reference in Western literature to mechanical servants appears in The Iliad of Homer. In Book XVIII, Hephaestus, god of fire, creates new armour for the hero Achilles. He is assisted by robots. According to the Rieu translation, "Golden maidservants hastened to help their master. They looked like real women and could not only speak and use their limbs but were endowed with intelligence and trained in handwork by the immortal gods." Of course, the words "robot" or "android" are not used to describe them, but they are nevertheless mechanical devices human in appearance., non-destructive combat , fire-fighting , maze solving, performing tasks , navigational exercises (eg. the DARPA Grand Challenge) and many others. Some contests require participants to provide tutorials showing how they built and programmed their robot.
Here is an alphabetical list of ongoing, successful competitions and exhibitions.
Botball is a LEGO-based competition between fully autonomous robots. There are two divisions. The first is for high-school and middle-school students, and the second (called "Beyond Botball") is for anyone who chooses to compete at the national tournament. Teams build, program, and blog about a robot for five weeks before they compete at the regional level. Winners are awarded scholarships to register for and travel to the national tournament. Botball is a project of the KISS Institute for Practical Robotics, based in Norman, Oklahoma.
The DARPA Grand Challenge has held events since 2004 testing driverless cars in obstacle courses.
The FIRST Robotics Competition (FRC) is a multinational competition that teams professionals and young people to solve an engineering design problem. These teams of mentors (corporate, teachers, or college students) and high school students collaborate in order to design and build a robot in six weeks. This robot is designed to play a game that is developed by FIRST and changes from year to year. FIRST, or For Inspiration and Recognition of Science and Technology, is an organization founded by inventor Dean Kamen in 1992 as a way of getting high school students involved in and excited about engineering and technology.
FIRST LEGO League (FLL) is a robotics competition for elementary and middle school students (ages 9-14, 9-16 in Europe), arranged by FIRST. Each year the contest focuses on a different topic related to the sciences. Each challenge within the competition then revolves around that theme. The students then work out solutions to the various problems that they're given and meet for regional tournaments to share their knowledge and show off their ideas. The World Festival is held every year in Atlanta.
The FIRST Tech Challenge (FTC) is a mid-level robotics competition targeted toward high-school aged students. It offers the traditional challenge of a FIRST competition but with a more accessible and affordable robotics kit. The ultimate goal of FTC is to reach more young people with a lower-cost, more accessible opportunity to discover the excitement and rewards of science, technology, and engineering.
The Intelligent Ground Vehicle Competition (IGVC) has hosted a yearly student robotics competition every year since 1993, usually in Michigan and usually in early June. See the web site for dates and location. It is multidisciplinary, theory-based, hands-on, team-implemented, outcome-assessed, and based on product realization. Many of the participants design their vehicles during year-long coursework. Students in business and engineering management, language and graphic arts, and public relations also participate. Students solicit and interact with industrial sponsors who provide component hardware and advice, and in that way get an inside view of industrial design and opportunities for employment.
The International Robot Exhibition (IREX), organized by the Japan Robot Association (JARA), has run biennially since 1973.
The Trinity College Fire-Fighting Robot Contest competition in April 2007 was the 14th annual event. There are many different divisions for all skill levels. Robots in the competition are encouraged to find new ways to navigate through the rooms, put out a candle and save a "child" from a building. Robots can be composed of any materials, but must fit within certain size restrictions.

Previous and future competitions and exhibitions

The British TV show Robot Wars, in which machines built by amateur hobbyists battle to destroy one another, ran from 1997 to 2003. The machines, however, were radio controlled and had little autonomy.

See also

For classes and types of robots see :Category:Robots.

Research areas

Additional topics


General references

External links

wikibooks Robotics wikiversity Anthropomorphic Robotics * LearnArtificialNeuralNetworks Robot control and neural networks
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